- ERROR YOUR GRAPHICS CARD DOES NOT SUPPORT OPENGL 4.3 FULL
- ERROR YOUR GRAPHICS CARD DOES NOT SUPPORT OPENGL 4.3 PORTABLE
ERROR YOUR GRAPHICS CARD DOES NOT SUPPORT OPENGL 4.3 FULL
OpenGL ES Extension #10 (became core in ES 2.0) OpenGL ES 1.1 added features such as mandatory support for multitexture, better multitexture support (including combiners and dot product texture operations), automatic mipmap generation, vertex buffer objects, state queries, user clip planes, and greater control over point rendering.
OpenGL ES 1.0 is based on the original OpenGL 1.3 API, with much functionality removed and a little bit added. OpenGL ES 1.0 was released publicly July 28, 2003. Version 1.0 and 1.1 both have common (CM) and common lite (CL) profiles, the difference being that the common lite profile only supports fixed-point instead of floating point data type support, whereas common supports both. OpenGL ES comes with its own version of shading language (OpenGL ES SL), which is different from OpenGL SL.
ERROR YOUR GRAPHICS CARD DOES NOT SUPPORT OPENGL 4.3 PORTABLE
This means that, for example, an application written for OpenGL ES 1.0 should be easily portable to the desktop OpenGL 1.3 as the OpenGL ES is a stripped-down version of the API, the reverse may or may not be true, depending on the particular features used. OpenGL ES 1.0 is drawn up against the OpenGL 1.3 specification, OpenGL ES 1.1 is defined relative to the OpenGL 1.5 specification and OpenGL ES 2.0 is defined relative to the OpenGL 2.0 specification.
Several versions of the OpenGL ES specification now exist.